About Me
Hello, I'm Rae.
Hey, nice to meet you! I go by Rae or Rachel, and I am an Honors Dean's List student at Northeastern
majoring in Combined Computer Science & Music with a Concentration in Music Technology.
One of the primary reasons I chose this path is for the intersections between art and technology,
particularly for video games. I figured that video games need programming & they need music; what better
major to pursue? I'm also focused on the overall creative applications of programming and software in general,
outside of gaming.
Video game music is another main reason for my major, but it's so much more than that. It is, in general,
one of my greatest passions that exist; it's one of my first loves I had in life. I'm currently working
on a breakcore track for an NU alumni's upcoming indie video game, so stay tuned for that. And, feel free to
ask me anytime about the Undertale, Tears of the Kingdom, or Ocarina of Time soundtracks, if you want to
hear me talk for a really long time.
Right now, I'm a Production Studios Assistant for Northeastern Media Studios, and a Senior Developer for
Scout Northeastern. As a Production Studios Assistant, I operate and maintain broadcast and recording
equipment across a full-scale production facility, and I audio-engineer and provide technical support for client sessions by
troubleshooting issues across interfaces, including Solid State Logic (SSL) consoles and Pro Tools systems.
As a Senior Developer, I've built a new website for The Student Kitchen based on client specifications and
design team prototypes, in addition to mentoring and upskilling 2 Junior Developers while implementing
a comprehensive CI/CD pipeline with a full testing suite.
Previously, I had the opportunity to intern at Black Soup GmbH in Berlin as a Software Engineering &
Marketing Co-Op/Intern, where I gained hands-on experience in video game marketing, influencer outreach,
media planning, and campaign execution. I led 4 organic marketing campaigns for video game titles (Lost
Records: Bloom & Rage, Memoriapolis, Palia, Rooftops & Alleys), executing influencer outreach and digital
strategy that collectively garnered over 5M impressions and 250K engagements across social platforms.
Furthermore, I acted as a primary point of contact for clients (KRAFTON, Radical Theory, Riot Games,
Singularity 6). A very fun part of the job involved managing and coordinating with content creators to
facilitate content creation, and I directly contributed to driving over 1M combined views on campaign-related
content. I also engineered Google Apps Scripts to automate media planning and reporting, and contributed
to designing a centralized campaign database. One of my most favorite parts involved getting to know
the incredible creators Vasily & Nat of the game
PEPPERED.
I got to proofread some of the script for the game,
and seeing their love and drive for the project was truly inspiring.
I'm also delving deeper into my interest in building practical, user-centric software and taking full
ownership of projects from concept through deployment. Developing web applications or software tools that
enable people to improve their lives or their impact on the planet is something that got me into computer
science initially. You can see an example of this in my Garment Genie browser extension, NUCircle, and more,
found on this website's portfolio page.
Thanks for visiting my website. Feel free to reach out to hear about my projects, experiences, personal
take on the ever-so-complicated Legend of Zelda timeline, or to test my perfect pitch capacity. Let me
know if you find the hidden treasure on this site! (Though it's inaccessible on mobile devices.)